Year: 2010

  • Malmö: FOLLOW THE MONEY?

    Malmö: FOLLOW THE MONEY?

    Ett samtal om konst, kultur och deltagande Politiker uppmanar kulturarbetare att arbeta med tillgänglighet och vidgat deltagande. Man talar i termer av spontankultur, stimulansbidrag och kreativitet för alla. Ska konstnären vara konstnär, eller banbrytande pedagog? Vad får dessa påbud för konsekvenser för konsument och producent? Vad händer med konstnärsrollen när mer eller mindre alla har…

  • Anthology on nordic live role-playing: Playing Reality

    Anthology on nordic live role-playing: Playing Reality

    Playing Reality is an anthology of articles on live role-playing, a new art form where the Nordic countries are at the front edge. It’s edited by Elge Larsson and published by Interacting Arts. This book covers a wide range of topics and genres, from practical advice, historical reviews and visions of possible futures to semiotic…

  • The Baader-Meinhof eXperiment Stockholm

    The Baader-Meinhof eXperiment Stockholm

    Vi hjälper Erlend att sätta upp detta lysande scenario i Stockholm på tisdag. Det finns 20 platser och vi kör på Riksteatern i Hallunda. The Baader-Meinhof eXperiment Stockholm Two rooms, next door : the security police and activists. One wall divides them – One focus tears them apart, ideology. One group of participants plays the…

  • 6 Common Mistakes in Live Role-playing Design

    6 Common Mistakes in Live Role-playing Design

    This article was published in the anthology Playing Reality by Interacting Arts 2010. DESIGNING LARPS IS A COMPLEX PROCESS and one must have courage to take on the responsibility of doing it. The players are demanding and bring creative power as well as infinite demands. I have assembled a few common mistakes that are made…

  • Playground Worlds, anthology finally online as PDF

    Playground Worlds, anthology finally online as PDF

    Playground Worlds. Creating and Evaluating Experiences of Role-Playing Games is finally here as pdf. It’s an ambitious collection of texts on live role-playing, edited by game researchers Markus Montola and Jaakko Stenros. There is plenty of interesting things to read. I contributed with a reflection under the title “We Lost Our World and Made New…