Category: English
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“Enjoy it while it lasts”
All three books for the nordic live action role-playing (larp) conference Knudepunkt i now online as PDF. Each book has different approach, one of them being academic, another one documentary and a third one with more of a conversational style. I’ve contributed to the latter of them, with a short essay trying to read post-apocalyptic…
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Documentation of Baader Meinhof eXperiment – black box edition
The norwegian scenario BMX was written to use the opportunity of two apartments in the same block inhabited by prominent larp writers and organizers; on one hand Eirik Fatland & Li Xin and on the other hand Erlend Eidsem Hansen. This was the setup: Two rooms, next door : the security police and activists. One…
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Interactive script writing exercise in 4 steps
Here is a 4 steps analogue exercise that i run sometimes with game design students and writing people. The idea is to write a non-linear story in a group of four people. I got the basic structure from Simon Løvind and Michael Valeur when i took a small course for them at Dramatiska Institutet in…
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Tips and traps when making participatory culture
Eirik Fatland kindly translated this post from Swedish. Tips Traps
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Anthology on nordic live role-playing: Playing Reality
Playing Reality is an anthology of articles on live role-playing, a new art form where the Nordic countries are at the front edge. It’s edited by Elge Larsson and published by Interacting Arts. This book covers a wide range of topics and genres, from practical advice, historical reviews and visions of possible futures to semiotic…
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The Baader-Meinhof eXperiment Stockholm
Vi hjälper Erlend att sätta upp detta lysande scenario i Stockholm på tisdag. Det finns 20 platser och vi kör på Riksteatern i Hallunda. The Baader-Meinhof eXperiment Stockholm Two rooms, next door : the security police and activists. One wall divides them – One focus tears them apart, ideology. One group of participants plays the…
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Playground Worlds, anthology finally online as PDF
Playground Worlds. Creating and Evaluating Experiences of Role-Playing Games is finally here as pdf. It’s an ambitious collection of texts on live role-playing, edited by game researchers Markus Montola and Jaakko Stenros. There is plenty of interesting things to read. I contributed with a reflection under the title “We Lost Our World and Made New…
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Textual Raptures, essay on co-writing
This essay was published in To Do by Hybris Konstproduktion as a report on Möte09. TEXTUAL RAPTURES Some thoughts on co-typing in the backwash of Möte09 I got my hands on a real-time collaborative text editor for the first time in 2005. The software was called Hydra, named after the many-headed serpent that fought Hercules.…
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Memories of Kokoro
Earlier published in The Swedish Dance History, 2009 We met up at the small shared space in Bagarmossen south of Stockholm. She made soup for us while someone took care of the kid. People started drop in. We shared the meal and boiled water for tea. The dog was loose. The discussions were sometimes heated.…